Gaming is born of conflict. From chess to Super Mario Bros. to Halo, it's always had something to do with disharmony, the player's mission to set things right being the impetus for gameplay.
It's no surprise, then, that the story of Façade, a one-act interactive drama, involves a battle of wills and charged emotion. Being the mediator in a pivotal argument that could easily lead to the dissolution of a marriage is probably about as tenuous as being caught in the line of fire between two opposing armies, if not moreso, and Façade faithfully depicts this psychological battleground with terrifying aplomb.
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