November 29, 2014

On Gaming And Media Narratives

On December 13, 2013, I sent the following email to several of my friends who play videogames:

Hey, if you're receiving this it's because you're on my Steam friends list. I don't send spam out often but right now I am frustrated with the collective hatred of the internet and this is the only way I can think of fighting back.

Earlier this year, I played a web-based game called Depression Quest. It's not particularly "fun", because it's about depression, but it is very good at building awareness about, and empathy for, a serious mental condition.

The creator happens to be a woman and has been harassed by the internet. The game, while free, is trying to get on Steam and a bunch of internet assholes are down-voting the game because misogyny.

So, if you either like the premise of the game or despise misogyny (or both!), I encourage you to vote for the game on Steam Greenlight using the link below:

http://steamcommunity.com/sharedfiles/filedetails/?id=200770535

That is all. Thanks for reading this, and apologies if this is spam to you.

The above email was the only “mass email” I’ve sent in at least the past two years. I was pretty frustrated at the time.

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January 27, 2014

Does Privacy Matter?

A few years ago, I made a tool called Collusion in an attempt to better understand how websites I’d never even heard of were tracking my adventures across the Internet.

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December 10, 2013

Clarifying Coding

With the upcoming Hour of Code, there’s been a lot of confusion as to the definition of what “coding” is and why it’s useful, and I thought I’d contribute my thoughts.

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November 4, 2013

How Colorblindness Blinds Us

When will we (finally) become a colorblind society? The pursuit of colorblindness makes people impatient. With courage, we should respond: Hopefully never.

— Michelle Alexander

In her excellent book The New Jim Crow, Michelle Alexander makes an argument that the notion of colorblindness is a deeply flawed principle that has proved catastrophic for African Americans in the post-civil rights era.

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September 6, 2013

Audio Things!

I’ve really gotten into podcasts this summer. Normally, I find them difficult to focus my attention on, but some habits I’ve picked up recently have helped with this: I started running regularly, and I started playing Euro Truck Simulator 2. In fact, I liked the latter so much that I started a blog about it at eurotruckin.tumblr.com.

Just as French Fries are my delivery vehicles for ketchup, these new activities are my delivery vehicles for podcasts.

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July 31, 2013

A HTML Microformat for Open Badges

Sometimes a person wanders by the #badges IRC channel and asks us how to issue a badge.

The response usually involves asking the user what kind of technical expertise they have; if they’re a programmer, we point them at the specification. If they’re not, well, we usually point them to a place like badg.us or credly.

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January 17, 2013

On Enforcing Mandatory Code Review

Many software projects enforce mandatory code reviews, even for their most senior developers. While I’ve mentioned before that code reviews can be very useful, I also think that mandatory code reviews among trusted members of a software team can have a number of downsides.

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December 5, 2012

Building Experiences That Work Like The Web

Much has been said about the greatness of the Web, yet most websites don’t actually work like the Web does. And some experiences that aren’t even on the web can still embody its spirit better than the average site.

Here are three webbish characteristics that I want to see in every site I use, and which I try my best to implement in anything I build.

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© Atul Varma 2017